Had lots of fun with the Alpha. The game reminds me of an old game called big biz tycoon. IDK if you ever check it out or inspired from it. Can't wait for the full game!
Office Management 101
A downloadable game for Windows and Linux
Office Management 101 is a satirical office life simulation game set in a fictional capitalistic dystopia.
Step over competitors, drive your staff to the limit and milk your customers for every penny in the pursuit of spiraling success!
"Work Sucks, But This Office Management 101 Demo Doesn't"
- Paste Magazine, Holly Green
Alpha demo features
Try out a small bite-sized chunk of the game!
Recruit, underpay and overwork your workforce!
Master the art of Office Decoration!
Deliver contract work to Eccentric Entrepreneurs!
Read the snarky "CEO Weekly" newspaper articles!
Mod support and Twitch integration!
|Tags||2D, business, Character Customization, Funny, Isometric, Pixel Art, Retro, Singleplayer, Tycoon|
|Average session||A few hours|
|Inputs||Keyboard, Mouse, Xbox controller, Gamepad (any)|
Extract the contents of the .zip file to a folder of your choice using a program like 7zip, WinRar or WinZip.
Log in with itch.io to leave a comment.
Thanks for playing and I'm glad to hear you liked it. I haven't played Big Biz Tycoon myself, but I've heard of it and seen some gameplay videos. There are some similarities for sure although I haven't knowingly taken any inspiration from it so far.
It would be nice to see employee stats before I hire them. Seeing the perks is fantastic and helpful, but I'd also like to see how motivated they tend to be. I ended up hiring a manager who caused EVERY project he worked on or led to be late.
I've noticed the janitors and handymen don't really do their jobs very well. I've had things break down, but they don't get fixed. I ended up yelling at my screen because my janitor left a pizza box on the floor for DAYS, preventing me from placing the desk I wanted to put there.
That being said, I look forward to the full release.
EDIT: ALSO! It'd be nice to be able to remove the boxes from the filing cabinets so the papers can be moved into the much more efficient shelves. I expect you had this feature in mind already, but I thought I should mention it in case it slipped by you.
For anyone interested, I found this layout to be very efficient (if you forgo the filing cabinets and wait for the shelves). Of course, it only works with minimal employees.
Thank you playing and for all the feedback! I'll try to improve on the issues you mentioned in future versions.
I've already implemented moving furniture out of filing cabinets and shelves, since it was a much requested feature, so that will also be available in any new versions.
Nice layout as well!
Will there be a version for windows 32 bit?
I'll try to package it for 32bit too at some point, but I haven't actually tested yet how well it would work, so I can't make a definite promise at the moment. But if you have Java installed you could try downloading the Linux version and running the jar file directly. It might work.
are you gonna release a macOS compatible version of the game?
I was hoping to originally, but unfortunately Apple has been making it increasingly more and more difficult for small developers like us to make OSX compatible games, which makes it very unlikely that we'll have the resources for that. We'll keep it mind depending on how things pan out for us, but we definitely can't make any promises on that front. This port might work for some Macs for now, but there is no telling when it could stop working or what problems may arise, so we can't really support it officially as it stands.
Thank you so much for the video ❤️️
Still a No-Go after editing settings as instructed below. Verified JAVA is up to date and all that simple stuff.
"Zulu Platform X64 Architecture is not responding"
followed by creation of an error document :
Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
Any thoughts would be greatly appreciated as reading the reviews and staring at the gameplay screenshots has me in a FrEnZy trying to get this demo going!!! Thanks in advance for your help.
Hmm. I'm not sure why that would happen. You could maybe try to download the Linux version instead and run the .jar file directly?
Nah no help. You need to just release the game as is and let me buy it! Haha.
I am experiencing the same issue on mint 19.2. The executable crashes and the jar does nothing when i try to run it (yes, i chose to try to run it with openjdk)
edit: also, the demo ran fine on mint 18.3, (no crashes or need to run the jar)
Thanks for that report! I'll try to look into it.
I've uploaded an updated build for Linux (0.5.2), which ran on Mint 19.2 when I tested it. Sorry for the inconvenience.
Great game! Had a blast. Played for about an hour straight. It's somewhat daunting at first since pretty much all features and mechanics are available from the getgo, but I enjoyed learning them and how to better engage with them.
I felt limited by the lack of ability to buy more office space. That was actually the only reason why I stopped playing, it got too crowded in my little office and it became somewhat unplayable.
Excellent game, keep up the good work!
Thanks for playing and leaving feedback!
Office expansion is planned for future versions.
Hello friends, if you can't run it (example: Java keeps trying to launch the app, but it doesn't open), there's a very simple and easy fix for that: so ... here it goes: Look for the settings.ini inside the game folder (wherever you installed it), then copy these settings and paste it right abore the following command line :
[om101] <---------------------- leave this alone
language=en <--------------- leave this alone
copy+paste these into the following lines from screen width right up to vsync...
screenWidth = 1280
screenHeight = 720
screenBitRate = 32
screenRefreshRate = 60
fullscreen = true
borderlessWindow = false
vsync = false
It's very easy !!! If you want a different resolution, try out 1024x768 for a 4:3 screen aspect or something similar, this works better if you have a 16:9 screen aspect. Cheers !!
EDIT: The game doesn't allow you to simply save the settings.ini directly in the game folder, but there's an easy work around for that: simply save it in your desktop, then delete the original settings. ini file and drag and drop the one you created with your own resolution so that you can run the game.
I had no clue what I was doing and that made for an amazing experience. I completely lost track of time and ended up playing for well over an hour without even realizing it. I think I'll totally be giving this game another play through sometime!
Thanks for playing! I loved the video although it got a bit dark at the end :P
I'll try to make things clearer in future versions, but for now you can check out the wiki for some additional tips, like how to box paperwork. Another tip would be not to level up the manager until your other employees have caught up.
I'll be looking forward to any new videos!
OMGGGGGGGG YZARC!!!! I'M A HUUUUGE FAN!!!! :DDDDDDDD
Paste Magazine wrote a nice article about the demo. Go give it a read:
Will there be macOS support?
I'd love to support MacOS and it was planned originally, but unfortunately Apple has deprecated OpenGL in favor of Metal on their platforms and currently we can't promise we'll have the resources to port the game to a whole new graphics backend. This Mac build should still work for now, but there is no telling when it might stop working or what problems may arise, so we can't support it officially. If the game does well, we can consider adding official support in the future.
Thanks for the Linux support! However, the demo on Ubuntu didn't seem to work.
When trying to run the jar file directly, I got this:
liam@liam-main:~/Downloads/om101-linux$ java -jar '/home/liam/Downloads/om101-linux/om101_drm_free.jar' WARNING: An illegal reflective access operation has occurred
WARNING: Illegal reflective access by org.lwjgl.LWJGLUtil$3 (file:/home/liam/Downloads/om101-linux/om101_drm_free.jar) to method java.lang.ClassLoader.findLibrary(java.lang.String)
WARNING: Please consider reporting this to the maintainers of org.lwjgl.LWJGLUtil$3
WARNING: Use --illegal-access=warn to enable warnings of further illegal reflective access operations
WARNING: All illegal access operations will be denied in a future release
Inconsistency detected by ld.so: dl-lookup.c: 112: check_match: Assertion `version->filename == NULL || ! _dl_name_match_p (version->filename, map)' failed!
On the first glance it looks like some conflict with the Java version you have installed. Mind emailing me firstname.lastname@example.org ? I have an updated build that I could send you to test out.
This game is...AMAZING! 10/10: Addicted
Can you make it more suitable to 2GB RAM devices? Because mine run kinda slow
Edit from 2/2/2019: I mean 2 GB RAM, sorry...
Thanks for playing and I'm glad you liked it. Speed optimizations are planned and I'll do the best I can with it, but I can't promise anything concrete at this point.
When will the full game launch and will you give it a price? If so, how much?
We don't have a set date at the moment or a strict timeframe, since we're not working on the game full time. We also haven't decided on the price quite yet. I was planning on comparing prices of similar games and decide it when we're closer to launch. We might end up releasing some earlier builds on itch.io first to gather additional feedback if we see that there's enough demand for it. In that case the price would be cheaper initially and rise over time.
Will you post more demo versions of the game to experience more of the demo or you will keep only 1 version on itch.io and gamejolt.com?
I'm really sorry. I somehow seem to have missed this question :(
I'm planning to post an update to the demo with bugfixes and other improvements based on feedback I've gotten from players. I'm also planning to write some instructions on how to make mods to the game, so perhaps some mods might end up expanding on the playable content in the short term.
wont start on kubuntu 18.10, mesa 19
config file: GAMEDIR/om101-linux/config.json
vmArg 0: -Xmx1G
terminate called after throwing an instance of 'std::system_error'
what(): Enable multithreading to use std::thread:
Thanks for the report! I have a fix ready for it and it will be included in the next update, but until then you can install Java and run the .jar file directly.
rightclick on "om101_drm_free.jar" shows Open with "OPENJDK java11 runtime". that doesnt work either. when do you release the update?
That's unfortunate :( I only tested on Ubuntu myself so far. Update should be coming in the next few weeks hopefully once I've gotten around to fixing some other bugs and adding some things players have been asking for.
i found a way. vavle released an update for steam today. now it is possible to add every .exe file into steam and start it with proton. so i downloaded the windows version, added om101.exe into steam and forced it to start with proton 3.7-8. it works!
How much do I adore management games? Let's just say I racked up an unholy amount of hours playing Sim City, Theme Park, Theme Hospital and Dungeon Keeper when I was a but a wee nipper!
Digression aside, this game made me feel right at home from the second I got started. It's got a very familiar and comfortable layout to it that makes it easy to get attached! I was at a loss a few times when I very first dove in, but I quickly got into the swing of things.
This is looking very well put-together so far, and since this is just a teaser alpha release I can imagine things are going to look even more amazing when the final release makes an appearance!
I am all in on this project, and will definitely be playing the finished product comes out. Keep up the awesome work everyone, this is a gem! =)
Pretty Good game! Nice Job!
Thank you! That's very kind of you :)
Very good game, but what do handy workers do??
Thank you! Handyworkers fix broken machines, since those deteriorate over time.
Currently available playable Alpha Demo contains showcases some gameplay elements, but we have a lot more work left to do.
Here are some of the features we hope to add in the future (in no particular order):
- Expanding offices to new buildings
- Creating your own buildings
- Changing wallpaper and floor tiles
- Creating your own products and taking them to market
- New jobs like researcher and marketer
- Office disasters (flu, fire, etc.)
- Having employees tinker with prototypes in the office instead of just working behind a computer
- More room types
- More furniture
- More perks for employees
- More employee graphics and animations
- Competing with other companies
- Campaign mode with an overarching story taking place in various places around the fictional world
- Freeplay/sandbox mode maps
- Improved mod support
- Office parties
- Employees go on vacations
- Overall improvements to various parts of the game
Note that these plans may still change and we will also factor in player feedback.